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Pedro Couto
3D Character Artist
Zurich, Switzerland

Summary

3D Character artist open for full/part-time remote from Zurich, Switzerland.
Relocation possible depending on project / company.

Skills

3D Character Modeling3D Modeling3D SculptingTexturingStylizedRealisticHard Surface ModelingOrganicMechaDigital SculptingProp ModelingWeb DesignSoftware DevelopmentWeb DevelopmentProduct Design

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
RizomUV
RizomUV
FiberShop
FiberShop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
Blender
Blender
3ds Max
3ds Max
Megascans
Megascans
Mari
Mari
Substance 3D Designer
Substance 3D Designer
Redshift
Redshift
Keyshot
Keyshot
V-Ray
V-Ray
Corona Renderer
Corona Renderer
Mudbox
Mudbox

Productions

    • Video Game
      Unpetrified
    • Year
      2025
    • Role
      3D Character Artist
    • Company
      Dreamhunt GmbH

Experience

  • 3D Character Artist at Dreamhunt GmbH
    Zurich
    March 2022 - March 2024

    - 3D Characters creation

    - Environment and props asset creation

  • 3D Artist at Helio AG
    Zurich
    January 2022 - March 2024

    - Creating 3D Test Scenes / Assets for rendering tool

    - Technical support for customers

  • 3D Artist at ACRUSH AG
    Zurich, Switzerland
    January 2022 - May 2022

    - Clean 3D Scan Assets for film

    - Model 3D hard-surface / organic assets for film

  • 3D Artist at RosieReality
    Zurich, Switzerland
    February 2020 - March 2020

    - 3D Environment and props for Unity HDRP cinematic

    - 3D Character prototyping for Unity HDRP Cinematic

  • Senior Frontend Engineer at Liip AG
    Zurich, Switzerland
    March 2015 - January 2020

  • Head of Web Development / Senior Frontend Engineer at Mila AG
    Zurich, Switzerland
    August 2012 - February 2015

  • Lead and Senior Frontend Engineer at Modnique
    January 2011 - January 2012