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Crystalsong Guardian

Bound by the sacred power of avian spirits, she stands as the unwavering protector of Crystalsong. Her presence is a beacon of defense, and her shield, an insatiable force that can devour all threats. She ensures that no darkness taints the land she swore to protect.

I had a blast doing this project, pushed myself to learn things out of my comfort zone.
Special thanks for all who supported me!

This project was based on the concept from the artist:
https://www.artstation.com/hhk

The environment assets use were from:
https://www.fab.com/listings/c935ca3e-dbb1-4b7d-a080-65de129c60bd

Animations from Unreal Engine Manny character, I also played with retargeting from Mixamo animations.

Software used:
Zbrush, Maya, Substance Painter
Unreal Engine 5 (Regarget Animations, Main Shots)
Character Creator 4 (only to convert my own basemesh into a rig to be used in Unreal)
Photoshop, Davinci Resolve, Marmoset (Presentation purposes)

Crystalsong Guardian

Crystalsong Guardian (Unreal Engine 5)

Crystalsong Guardian (Unreal Engine 5)

Body and Armor4

Body and Armor4

Body and Armor Highpoly

Body and Armor Highpoly

Body and Armor Wireframe

Body and Armor Wireframe

Weapons

Weapons

Weapons Highpoly

Weapons Highpoly

Weapons Wireframe

Weapons Wireframe